Snap to center, corner and border mid-points of the job area. Create vector boundary from multiple overlapping vectors.
Generates a new vector based on the silhouette of selected vectors. Option to create "rubber band" border and specify an offset distance. A major enhancement for SketchUp users is a new import tool which can help extract and organize 2D data from a file with an SKP extension. A SketchUp file is typically drawn as a full 3D object, for example a cupboard or piece of furniture, the new import tool provides many options to control how the data is imported to help dramatically reduce the time it can take to layout this type of data and get it ready to toolpath.
Toolpath Options Creating a pocket toolpath on slots or "donut" type pockets which are the same width as the tool would often cause undesirable results in previous versions of the software. This has now been updated to automatically recognize this situation and whenever possible try to machine these parts in a single pass making a more efficient toolpath with a better finish.
The Drilling toolpath has had two options added to it. First you can now specify that the Peck-Drilling raises up a distance above the last pass rather than pulling out of the hole completely. This speeds up some types of drilling operation. There is also the option to create a Dwell at the bottom of each pass. This pauses the movement of the tool at the bottom of each "peck" before retracing by the specified number of seconds. To use this feature your CNC must support this option and you will need to ensure your postprocessor has a section to manage this.
Miscellaneous The short-cut keys to zoom have been consolidated and had options added to increase their uses. Pressing F or the function key F6 on the keyboard used to zoom to the extents of the job setup area even if there were objects outside of this. In the new version hitting either of these keys will zoom the screen to the extents of all the visible objects in the job. It can be viewed on iPads, iPhones, and even on your Mac using the iBooks app and provides features that are not available for any other standard eBook format.
Any book in this format should have a special "Made for iBooks" logo on the iBooks Store. You can click on a highlighted word and a popup window displays the glossary entry plus graphics with any related links. Alternatively you can study Pro Tools just by going through the glossary terms in the separate glossary section. Edgar tells us that there is no other full-size manual is available in this interactive format because it is very time consuming and labour-intensive to create.
But he feels it is worth all the hard work and believes it is the best way to learn Pro Tools, with his unique style designed to make it fast, easy, and comprehensive.
You can also bookmark, add notes, search for a topic or word, something that is not possible with standard books. Edgar even provides a 15 page introduction to help you understand how to get the best out of the Enhanced iBooks format. Edgar has provided us with some example pages from the interactive multi-touch iBooks version to show his unique "visual approach" with his books and how he feels that his Graphically Enhanced Manuals make such a big difference compared to any other text-based manual.
Output Window Sends : This is one of many examples where the book shows how the GUI the Pro Tools interface relates to the actual signal flow, to help you understand what each component does.
Play Selection vs. Edit Selection: The book explains in great detail the difference of those two selections, especially in the context of the new Dynamic Transport Mode. Edgar has worked hard to help you understand the differences by following the signal flow diagrams in the book. The result is only as good as the care you take to setup the Event Markers and Warp Markers. Edgar has taken care with unique graphics to demonstrate how all the different components work together and how to use them appropriately.
The difference between Settings and Presets, and what is stored where, can be confusing. Edgar spends time working through the architecture and helps you to understand what will be loaded when clicking on a Preset Button, the Compare Button or any of the Menu Commands.
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